Our Computing Curriculum
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Essential Characteristic of Computing. Our goal is for our children to become Computer Scientists. Computer Scientists must have:
- Competence in coding for a variety of practical and inventive purposes, including the application of ideas within other subjects.
- The ability to connect with others safely and respectfully, understanding the need to act within the law and with moral and ethical integrity.
- An understanding of the connected nature of devices.
- The ability to communicate ideas well by using applications and devices throughout the curriculum.
- The ability to collect, organise and manipulate data effectively.
Building a Computing Schema. Our pupils will form a computing schema* by:
- Ensuing concepts as the basis for schema. We call these threshold concepts; these are the big ideas which form the basis for the subject schema. In computing the threshold concepts are: Programming, Computational Thinking, Creativity, Computing Networks, Communication/Collaboration, and Productivity.
- Strengthening the schema with knowledge. The knowledge comes from our topics – six topics will be taught each year. Each topic has learning expectations. These learning expectations address the National Curriculum objectives and allow for progression within the threshold concepts.
Further deepening connections through tasks. This is what is developed though our planning.
*Schema – A subject schema is a way of organising knowledge in a meaningful way; it is an appreciation of how facts are connected and the ways in which they are connected. A schema is distinct from information, which is just isolated facts that have no organisational basis or links.
National Curriculum Aims - The national curriculum for computing aims to ensure that all pupils:
- Can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
- Can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
- Can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
- Are responsible, competent, confident and creative users of information and communication technology
National Curriculum Subject Content – Key Stage 1 and 2. This is what we teach.
Key Stage 1 | Key Stage 2 |
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End of Milestone Expectations. This is what we expect the children to know and do as they progress through the curriculum.
Milestone 1 - Year 1 and 2 | Milestone 2 - Year 3 and 4 | Milestone 3 - Year 5 and 6 |
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Our Curriculum Cycle - Our Curriculum Intent
We operate a two-year cycle due to being a one-and-a-half form entry school.
Lower year objectives (1, 3, 5) are covered in the first half of each year and higher year objectives (2, 4, 6) are taught in the second half in order that learning can move from basic to advancing and for some pupils, deep learning.
CYCLE 1 | |||
PROGRAMMING Planning, writing and testing computer programs for digital devices, from floor turtles to tablets. |
COMPUTATIONAL THINKING Some of the computer science foundations – particularly algorithms, logical reasoning and decomposing problems into smaller parts. |
CREATIVITY Creating and refining original content using digital tools across a range of media. |
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MILESTONE 1 Year 1/2 |
Autumn 1 1.1 We are Treasure Hunters |
Autumn 2 1.2 We are TV Chefs |
Spring 1 1.3 We are Painters |
Spring 2 2.1 We are Astronauts |
Summer 1 2.2 We are Games Testers |
Summer 2 2.3 We are Photographers |
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MILESTONE 2 Year 3/4 |
Autumn 1 3.1 We are Programmers |
Autumn 2 3.2 We are Bug Fixers |
Spring 1 3.3 We are Presenters |
Spring 2 4.1 We are Software Developers |
Summer 1 4.2 We are Toy Designers |
Summer 2 4.3 We are Musicians |
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MILESTONE 3 Year 5/6 |
Autumn 1 5.1 We are Games Developers |
Autumn 2 5.2 We are Cryptographers |
Spring 1 5.3 We are Artists |
Spring 2 6.1 We are Adventure Gamers |
Summer 1 6.2 We are Computational Thinkers |
Summer 2 6.3 We are Advertisers |
CYCLE 2 | |||
COMPUTER NETWORKS Using and understanding the internet, the web and search engines, effectively and safely. |
COMMUNICATION/COLLABORATION Making the most of computers and the internet for communicating with one or many, and working together on projects. |
PRODUCTIVITY Collecting and analysing data and information using computers; organising, manipulating and presenting this to an audience. |
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MILESTONE 1 Year 1/2
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Autumn 1 1.4 We are Collectors |
Autumn 2 1.5 We are Storytellers |
Spring 1 1.6 We are Celebrating |
Spring 2 2.4 We are Researchers |
Summer 1 2.5 We are Detectives |
Summer 2 2.6 We are Zoologists |
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MILESTONE 2 Year 3/4 |
Autumn 1 3.4 We are Network Engineers |
Autumn 2 3.5 We are Communicators |
Spring 1 3.6 We are Opinion Pollsters |
Spring 2 4.4 We are HTML Editors |
Summer 1 4.5 We are Co-Authors |
Summer 2 4.6 We are Meteorologists |
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MILESTONE 3 Year 5/6 |
Autumn 1 5.4 We are Web Developers |
Autumn 2 5.5 We are Bloggers |
Spring 1 5.6 We are Architects |
Spring 2 6.4 We are Network Technicians |
Summer 1 6.5 We are Travel Writers |
Summer 2 6.6 We are Publishers |
Please click here to see the document where we outline how we have ensured progression through each milestone and through each aspect of computing (threshold concepts).